This book in the Citybook series focuses on nighttime businesses, NPCs, and scenarios. From the front cover: A game-master’s aid for all. Deadly Nightside is a dark and dangerous excursion into the seedier section of Since CityBook III is a generic role-playing aid, no game specific statistics for. Citybook III has 7 ratings and 1 review. Jerry said: If you are looking for some unique establishments for the Gotham side of your fantasy metropolis thi.

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And I expect the areas PCs will most likely be interacting with. However The Singing Frog Sanctuary presented here works. Cittybook book is not yet featured on Listopia. Yangtze rated it it was amazing Nov 15, GMs who want to just use a single business will find it easy to pull one out.

Each entry is usually at least three pages, usually more. The vigilante justice served out by this group offers the PCs a force to ally or oppose in this part of their city. It offers more gritty and street level deeadly further away from the high wizardry and the fantastic of some campaigns.

Age of Ravens: Citybook III: Deadly Nightside: RPG Items I Like

Lists with This Book. Deadly Nightside Citybook IV: Erin rated it it was amazing Jun 27, Fighting, magic and so on are ranked to give the GM a clear sense of the relative power.


It has great and rich NPCs, unusual entertainments and a few odd details that give it enormous character. Each volume presents generic businesses, locations, and organizations for a fantasy city.

There are no discussion topics on this book yet. Mike Stackpole returns as sole xitybook of this page volume.

To see what your friends thought of this book, please sign up. Butcher, Baker, Candlestick Maker. These can easily be used or ignored. Books by Michael A. The Steel Man and his people ought to be scary.

Each book usually offers a set of links and threads to make it easy for the GM to connect different establishments together and create larger stories. Caroline Mars marked it as to-read Aug 17, Linda Retterer rated it it was amazing Jun 25, Beth rated it really liked it May 14, It also takes a slight turn to offer a more connected Citybookwith strong plot ties between the various entries.

It points out a new tact this book takes- more explicit and numerous connections, references, and overlaps between establishments. But a great deal will still work with that. Others are notable fantasy authors, like Jennifer Roberson and Dennis L. Posted by Lowell Francis at 9: Nearly everyone has great hooks and plot elements. These are generally good, except that the grey graph paper background on these are printed darkly, making them more difficulty to read.

But GMs using more of them will nightsise value added content in these ties. Mark Gaulton marked it as to-read Mar 17, They are also moderately interlocking but should be easily reskinned for your own dark cities.


The Bloodmoon School has some great hidden plot hooks. Two pages follow laying out the excellent generic description system for the book. Dacarson added it Jun 24, Although the table of contents does divide the book into three parts, these lack overview pages dividing them. Nughtside opts for all inked and dark line images instead greyscale figures.

Citybook III: Deadly Nightside

On the other hand, picking the three I like the most presents an equally difficult challenge. Strangely the book gives up on the sans-serif font used in the first two in favor of a slightly smaller serif font that looks like Times.

They come complete with maps so that they may be infiltrated by fantasy James Bonds. Even when it deals with the cosmology of the magic, it maintains an open and adaptable approach. It points at one of the factors that makes me really love a good urban setting, especially for a fantasy campaign. Randall G Kuipers supplies the maps for the second edition. Fighters, duelists, rogues and the like can be entertained and hooked by offering them a kind of dojo.